Last updated 5 April 2009.
The weight of a sheep increases when it is well fed.
Weight is the attribute which determines whether a sheep passes from Level One to Level Two.
- At 20kg a sheep reaches level 2
- At 45kg a sheep reaches level 3
- At 60kg a sheep reaches level 4
- At 80kg and under certain conditions (solving a puzzle, xp in fighting or quality of wool and level of morale) a sheep reaches level 5.
See the article
Levels
Growth Curve
All sheep do not grow bigger at the same speed. An adult sheep only grows very slowly, whereas a lamb grows almost as you watch it.
Moreover black sheep (with a bonus of growth of 10%) grow 1.1 times more quickly than the standard white sheep. In turn, standard white sheep grow 1.1 times more quickly than angora sheep (having a growth malus of 10%).
Here is the growth index according to the sheep's weight, not including any inherent no-claims bonus or maluses in its race :
Weight Band |
Growth Factor |
between 0 and 20 kilos |
1 |
between 20 and 45 kilos |
0.8 |
between 45 and 60 kilos |
0.6 |
between 60 and 80 kilos |
0.4 |
beyond that |
0.2 |
The calculation is as follows :
Weight gain (g) = (growth index of the sheep according to its weight + (growth index of the sheep according to its weight X bonus/malus of growth allotted to its race)) X weight in grams gained by food given
Example calculation for an Angora sheep of 50 kilos which eats a corn ear :
As the sheep weighs 50 kilos its growth index is 0.6 from table above.
Angora sheep have a 10% growth malus, or -10/100 = -0.1 malus.
One corn ear gives 300g weight.
Thus, weight gain will be:
= (0.6 + (0.6 * -0.1)) * 300
= (0.6 + -0.06) * 300
= -0.54 * 300
= 162 g
Maximum weight
Ewes do not normally grow any more after reaching 80 kilos, and for rams this occurs at 90 kilos. However with certain bonuses or in certain circumstances, it is possible to grow beyond these limits, in which case the last line of the table indicates the growth factor.
The bonuses and circumstances making it possible to grow bigger beyond the natural limit are as follows :
- Each constitution point increases by 5 kilos the maximum weight of the sheep. For example a ewe with 2 in constitution can grow to nearly 90 kilos.
- The bonus 'tough' sheep increases the bonus of growth of the sheep by 2 % and increases by 25 kilos its maximum weight (a tough ewe can thus reach 80 + 25 = 105 kilos).
- The bonus 'monstrous' sheep, which replaces the bonus tough at the time it is chosen, increases the bonus of growth of the sheep to 7 %, removes 2 points in appearance and 1 point of sociability, automatically makes the sheep gain 0.1 kilos per day even when it is not fed, and increases its maximum weight by 50 kilos !
Original French version written by chrys from Moutonking on 26 July 2006.
Translated on 24th October 2006 by barbmac.
VERSION 2.1
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